Gamified VR|AR apps & serious games
  • Sector Virtual reality, Augmented Rality, Game Industry, Serious Games
  • Country Egypt
  • Founding date June 2019
  • Stage Paying users
It takes an impractical amount of time and effort for ideas & information to be conveyed and grasped. And that's the case with most training and/or education operations.
Gamista aims to solve through combining game design & design thinking methodologies to create gamified VR|AR experiences & games.

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